Soccer coverage

The Yangtze River Journal reported on May 6

After an initial 2-minute blitzkrieg, Guizhou took a one-goal lead, and Wuhan Sanzhen failed to turn the game around even though they fought until the final chapter. In the post-game press conference on the 6th, Wuhan Sanzhen head coach Alberto said that the opponent's quick goal disrupted the team's position, coupled with the opponent's experience, which ultimately led to the defeat.

The two teams in the game accumulated fouls up to 40 times, making the referee became the game's "focus figure". Photographs by Changjiang Daily reporter Ma Wanyong.

Coach Alberto said, "The game went in a direction we didn't expect, the other team broke through quickly and we tried to equalize by all means, but unfortunately we couldn't score. This is soccer and we have to learn from this that even with a great performance, the game may not go your way." Alberto emphasized that the team's substitutions in the game were made purely for tactical reasons and had to adjust their attacking strategy, so they could not be dissatisfied with the players' performance. "Facing the opponent's three center guard formation, we tried to break through from the middle to the side and hit the opponent's behind, but the effect was not ideal, and we did not get such a chance in the first half," Alberto said, "In the second half, we changed our tactics and tried to look for openings behind the opponent through long passes to save time to attack the opponent's We changed our tactics in the second half and tried to find the gap behind the opponent through long passes to save time to attack the opponent's ribs, but unfortunately we did not achieve the desired effect."

In the "Battle of Heaven's Mountain" in the Chinese League One, one statistic was staggering. With 30 fouls committed by the winners, Guizhou, and 10 fouls committed by Wuhan Sanzhen, the cumulative number of fouls committed by the two teams in the 90-minute match (including 9 minutes of extra time in the first and second halves) was as high as 40, which is equivalent to an interruption of the game every 2 minutes. Such a game is extremely unfavorable to the attacking side, as continuity and integrity cannot be guaranteed in every attack.

Two years ago, the Chinese Football Association (CFA) raised the issue of "net playing time" and encouraged all teams to take the initiative to reduce the number of fouls and intentional delays in the game, not only to ensure the consistency of the game, but also to bring a better viewing experience to the general public.

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